Harley's Angels

Wormlord Koth's demise

You finish off the laughing bugbear sorcerer finally and feel a brief moment of relief until a huge red dragon appears flying towards you…. just kidding about the dragon. You’re OK for now. The party throws Koth down to the ground and looks over his body. Thimble points to his gloves. “Those are magical,” she mumbles under her fake beard. “So is that bag.” The bag contains a map, 200 GP and 3 large rubies worth 50GP each. The bag also seems to be quite a bit larger on the inside than the outside.

Bag of Holding

Gloves of Missile Snaring

Continuing the adventure...

OK, so given my current work schedule and location, I reckon we’ll likely need to play online if we want to continue. It’ll require a bit of homework on your part (putting your character into a useable format and definitely some on my part. The biggest obstacle is finding a date and time that works. I’m creating a Doodle and linking to it here. Check yes, no or maybe for the dates and we can hope that one of them will work. Of course, if you don’t want to play, we can do that too!

I reckon we would play for about 3 hours



Clearing the caves
Session 3

Here’s what happened in point form:

  • Party went up a treacherous tunnel and were stopped before reaching the top by a goblin holding Sildar hostage.
  • She offered to let Sildar go in return for the party taking out Klarg, the bugbear in charge.
  • The party fought Klarg, a wolf and some goblins and were triumphant!
  • Yeemik appears to be good on her word provided the party doesn’t come into her part of the cave
  • Y’all have enough experience to make 2nd level! Level up your characters!
The Goblin Trail
Session Two

After much debate, the party decided to head up the trail after the goblins. A few hours of hiking brought the party into a clearing. At the far side was a large cliff face with some trees and brush at the base of it. A stream seemed to originate out of a cave in the cliff. The path they stood on lead up and into the cave mouth along side the stream.

Merric investigated and told the party there was a group of goblins hiding behind some brambles near the cave mouth. Merric and Taur investigated further and decided to call up the rest of the party to join in ambushing the goblin sentries. Unfortunately, Skamos stumbled, dropped her instrument with a loud clang and swore like only a bard can. The goblins were no longer in any danger of being surprised. Skamos, in an effort to compensate for her blunder, sang scathing songs about one of the goblins and hurt it’s feelings.

Sam nimbly ran up and punched a goblin in the throat, killing it instantly. The time for parley was over before it had even begun! Another goblin took a harsh blow from Sam’s furious fists and then responded with a devastating slash of it’s scimitar. Sam went down. The slaughter of the goblins ensued with most of the party getting very wet in the process.

The Angels entered the cave and Keo calmed and befriended some wolves by sharing his food with them. They weren’t very fond of Merric though when he crashed noisily into their den, Taur having already snuck by.

Will the heroes prevail or will they become wolf kibble?

On the Road to Phandalin
Session One

The party, while frequenting their usual watering hole, was approached by their acquaintance and drinking buddy, Gundren Rockseeker, to safeguard his load of provisions to the town of Phandalin. They accepted a fee of 10GP each for the safe delivery of the wagon to Barthen’s Provisions in Phandalin.

In the morning, the wagon and driver, Grant, arrived to pick the party up.

An uneventful days journey left the party camping that night along the High Road. During the last watch of the night, Keo and Will spied a menacing figure in the pre-dawn mist and went to investigate while Taur crashed off into the bushes. It turns out Grant had slipped past them and was relieving himself in the pre-dawn light. After breakfast, the party mounted the wagon for the rest of the journey.

After a few hours on the Triboar trail, the party encountered some dead horses with many arrows in them. Taur and Will moved up the road only to be ambushed by a group of foul goblins. Will took several arrows to the body and dropped in the road and was revived shortly after by Skanos. After a hard struggle, the last goblin raced off to the North with a few arrows chasing him through the trees.

Investigating the horses, they concluded the animals belonged to their patron, Gundren Rockseeker and his companion/body guard Sildar Hallwinter. Blood was everywhere but no other bodies were found. Also nothing of any value. They did, however, find an empty map case…

Forum thread


You’ve been here for months, picking up some work here and there. You were drawn to the large city on the Northern Sword Coast by its promise of adventure and wealth. Sadly, your intermittent work only provides a little silver and that only buys so many drinks and poor lodging in the common room of the Whale’s Blow Hole, your inn of choice.

The Blow Hole is not up-market but at least it’s not squalid. The drinks are only a little watery and the proprietor doesn’t steal your purse when you pass out at your table. Mind you, there’s nothing to steal any more. The silver coin you place on the bar is your last and yields a mug of ale and a few coppers change. That won’t even pay for a space sleeping on the floor of the inn. Maybe the stables?

Back at your table, you and your friends (well, drinking buddies, really) are joined by the red-haired dwarf, Gundren Rockseeker. In the past, he has stood everyone here a few rounds and is well liked. This afternoon he is boasting about the riches he and his brothers are soon about to reap.

“It’s just a matter of time, lads! But we must be careful, no? Can’t say no more, even to trustworthy folk such as yourselves! But we’ve found it… aye, we have! The Wave Echo Cave. Our people’s birthright. Me and me brothers will bring back the glory days of the Blackstone Clan!”

He goes on about the days when his clan ruled Illefarn and were paid tribute from kingdoms all around. You tune him out for a bit but your ears perk up at the offer of some work.

“I need some dependable folk such as yourselves to escort a wagon of goods to Phandalin for me. I’d do it myself but the provisions won’t be ready until tomorrow and Sildar and I must make haste.” He gestures to his companion, a large quiet warrior you’ve met before. “I’ve 10 gold a piece for you if you see the wagon to Barthen’s Provisions in Phandalin. And, here, this should buy a few rounds for tonight. But not too many! I need you sharp eyed tomorrow. My man, Grant, will bring the wagon here in the morning.”

He throws a few gold coins on the table and he and Sildar take their leave. It should be enough to keep you out of the stables tonight… unless you drink a lot. Mind you, you probably won’t care about sleeping with the horses at that point.


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